It’s been over a week since SXSW Interactive wrapped up, and I can’t bring myself to post anything interesting about it. Don’t get me wrong, I had a great time. But I missed more sessions than usual this year (I’m trying to ship software here!), skipped half the parties (Traci was sick all weekend), and I didn’t notice any big themes that unified the conference.
Except Twitter. Which just underscores that it is about the people, and what they are doing, and being inspired.
I had a great time meeting new folks and catching up with old acquaintances: talking independent Mac development with Buzz Andersen and Justin Miller; software pricing with John Gruber; Rails and cities with Jamie Stephens and Sergio Rabiela; bumping into old school Mac web guys Carl de Cordova, Raines Cohen, Bill Christensen, and Wes Felter; co-workers and former co-workers Damon Clinkscales and Ryan Irelan respectively; lunch in a pub as a storm came down with Austinites Ben and Sara Brumfield; seeing my old friend John Brauer from high school who needs to email me (hint!); and finally meeting Shaun Inman and a bunch of other people whose names I can’t recall at the moment and whose business cards are buried somewhere, but no one is quite sure where.
My only regret is that there were a few people I wanted to say hi to that I literally saw from a distance on the first day of the conference and then never saw again. Maybe they took the wrong escalator and are still trapped in the void of that 3rd floor.
Of all the kajillion SXSW posts that have come through my fresh not-even-a-beta copy of NetNewsWire, I liked “Peter Merholtz’s write-up”:http://www.peterme.com/?p=533 the best:
“What I realized, and what I need to do if I return to SXSW, is that in order to enjoy what SXSW Interactive has become (and boy, has it changed since 1999) I have to take a more Zen-like approach, ignoring all the Things I Could Be Doing, and focus on simply getting the most out of whatever I Am Doing.”
Seeya next year.