Salon has an article on Tolkien-inspired video games:
"'Immersion does not necessarily require photo-realistic rendering at 60 frames per second and Dolby Surround sound,' says Singleton. 'Imagination can play a huge part, too. Witness how immersive Tolkien's books themselves are. In some ways, the lack of concrete images can be even more evocative.'"
Over Christmas I talked with a relative (who is writing about cell phone gaming) about the possibilities of networked, collaborative games. Without the graphics features of the modern computer, maybe the cell phone will be the perfect place for a new innovative game to emerge. Building a game for a cell phone does not require the army of programmers, designers, and animators that is commonplace for PC games, so a few creative developers could create something unique.
Meg on holiday video gaming: “I was stealing motorcycles and punching cops and doing all sorts of other nefarious things I would never ever do in real life.”
✴️ Also on Micro.blog